Re: Using animation to demo your music.
I spent a small fortune on Maya Unlimited, plus training DVDs.
I now gravitate to programs that everyone can afford.
I use '
InkScape' for my vector based graphics.
I own a SummaCut D75R vinyl cutter.
http://inkscape.org/en/I use '
GIMP' for raster based photo editing.
https://www.gimp.org/I own a Canon Pro 100 for 13" X 19" amazing prints.
I use '
Blender' for my animation stuff. Very Cool...
http://www.blender.org/[youtube]http://www.youtube.com/watch?v=LSHLg4hEVZ8[/youtube]
I'm very lucky to have a great job that affords me both time and money.
I work five days, then five days off, as a regular schedule.
I also get
FIVE (15-day) paid vacations per year.
Plus, I fly for the cost of lunch, and get a profit share check twice a year.
So, what's not to like? (12 hour graveyard shifts and fatigue.)
Life is always a trade-off. My time for your money...
I try to invest wisely. Two more years and I'm debt free.
While owning three properties and a ton of assets.
Jayesskerr wrote:
But, I want to say that for the price Blender is as good as anything out there and it is evolving quickly! I mean, you can spend thousands onMaya and the Adobe Suite, but Blender and the Gimp and some spare time learning how to use it and you are set. Plus, Blender and Gimp are completely cross platform, all the way to Linux. I mean, a Solidworks licence is GROSSLY expensive...